Update locale files for English, Traditional Chinese, and Simplified Chinese to include new confirmation prompts for enabling audio effects; refactor EffectsPage and EQPage to integrate FeatureGate for managing effect states and user interactions.
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+140
-21
@@ -52,6 +52,39 @@ function volToDB(v: number) {
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return `${db >= 0 ? "+" : ""}${db.toFixed(1)}dB`;
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}
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/** 耳机插孔彩蛋:大孔 → 上小孔 → 下小孔 */
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const JACK_EGG_SEQUENCE = ["lg", "smTop", "smBot"] as const;
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type JackId = (typeof JACK_EGG_SEQUENCE)[number];
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const VU_BAR_COUNT = 20;
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const EGG_DURATION_MS = 4200;
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const EGG_BEAT_MS = 130;
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const JACK_SEQUENCE_TIMEOUT_MS = 4000;
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/** 旋律主音在 20 段 VU 上的位置(约 4.2s) */
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const EGG_MELODY_LEAD = [
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0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 19, 17, 15, 13, 11, 9, 7, 5, 3, 1,
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0, 4, 8, 12, 16, 19, 16, 12, 8, 4, 0, 2, 5, 9, 13, 17, 19, 14, 10, 6, 2,
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];
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function idleVuBarHeights(): number[] {
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return Array.from({ length: VU_BAR_COUNT }, (_, i) =>
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Math.max(0.12, Math.sin((i / VU_BAR_COUNT) * Math.PI) * 0.65 + 0.2),
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);
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}
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function vuHeightsForMelodyBeat(lead: number, pulse: number): number[] {
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return Array.from({ length: VU_BAR_COUNT }, (_, i) => {
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const dist = Math.abs(i - lead);
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let amp = 0.14;
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if (dist === 0) amp = 0.96;
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else if (dist === 1) amp = 0.74;
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else if (dist === 2) amp = 0.5;
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else if (dist === 3) amp = 0.3;
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return Math.min(1, amp * (0.82 + pulse * 0.18));
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});
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}
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// ── iOS-style Toggle ──
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function IOSToggle({ checked, onChange }: { checked: boolean; onChange: (v: boolean) => void }) {
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return (
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@@ -106,6 +139,11 @@ export default function Home() {
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const effectLastTapRef = useRef<number | null>(null);
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const effectNavigateTimerRef = useRef<ReturnType<typeof setTimeout> | null>(null);
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const [powerConfirmOpen, setPowerConfirmOpen] = useState(false);
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const [easterEggActive, setEasterEggActive] = useState(false);
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const [vuHeights, setVuHeights] = useState<number[]>(idleVuBarHeights);
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const jackProgressRef = useRef(0);
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const jackResetTimerRef = useRef<ReturnType<typeof setTimeout> | null>(null);
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const eggRafRef = useRef<number | null>(null);
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const homeText = useMemo((): HomeLocale => {
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if (!deviceState) return {} as HomeLocale;
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@@ -174,10 +212,15 @@ export default function Home() {
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hpEqNavigateTimerRef.current = setTimeout(() => {
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hpEqNavigateTimerRef.current = null;
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hpEqLastTapRef.current = null;
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const on = (deviceState?.peqEnable ?? 0) === 1;
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void updateSetting({ peqEnable: on ? 0 : 1 });
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const bypassOn = (deviceState?.dsp_enable ?? 0) === 0;
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if (bypassOn) {
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void updateSetting({ peqEnable: 1, dsp_enable: 1 });
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} else {
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const on = (deviceState?.peqEnable ?? 0) === 1;
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void updateSetting({ peqEnable: on ? 0 : 1 });
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}
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}, HP_EQ_DOUBLE_CLICK_MS);
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}, [deviceState?.peqEnable, updateSetting, setLocation]);
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}, [deviceState?.peqEnable, deviceState?.dsp_enable, updateSetting, setLocation]);
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/** Effect 圆钮:单击短延迟后切换 audio_enable;280ms 内第二次点击则进入 /effects */
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const handleEffectCircleClick = useCallback(() => {
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@@ -197,10 +240,15 @@ export default function Home() {
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effectNavigateTimerRef.current = setTimeout(() => {
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effectNavigateTimerRef.current = null;
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effectLastTapRef.current = null;
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const on = (deviceState?.audio_enable ?? 0) === 1;
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void updateSetting({ audio_enable: on ? 0 : 1 });
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const bypassOn = (deviceState?.dsp_enable ?? 0) === 0;
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if (bypassOn) {
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void updateSetting({ audio_enable: 1, dsp_enable: 1 });
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} else {
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const on = (deviceState?.audio_enable ?? 0) === 1;
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void updateSetting({ audio_enable: on ? 0 : 1 });
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}
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}, HP_EQ_DOUBLE_CLICK_MS);
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}, [deviceState?.audio_enable, updateSetting, setLocation]);
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}, [deviceState?.audio_enable, deviceState?.dsp_enable, updateSetting, setLocation]);
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useEffect(() => {
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return () => {
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@@ -209,6 +257,58 @@ export default function Home() {
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};
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}, []);
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const triggerJackEasterEgg = useCallback(() => {
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setEasterEggActive(true);
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jackProgressRef.current = 0;
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const start = performance.now();
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const tick = (now: number) => {
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const elapsed = now - start;
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if (elapsed >= EGG_DURATION_MS) {
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setEasterEggActive(false);
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setVuHeights(idleVuBarHeights());
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eggRafRef.current = null;
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return;
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}
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const beat = Math.floor(elapsed / EGG_BEAT_MS) % EGG_MELODY_LEAD.length;
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const pulse = 0.5 + 0.5 * Math.sin(elapsed * 0.02);
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setVuHeights(vuHeightsForMelodyBeat(EGG_MELODY_LEAD[beat], pulse));
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eggRafRef.current = requestAnimationFrame(tick);
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};
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if (eggRafRef.current !== null) cancelAnimationFrame(eggRafRef.current);
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eggRafRef.current = requestAnimationFrame(tick);
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}, []);
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const onJackClick = useCallback(
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(jack: JackId) => {
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if (easterEggActive) return;
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const expected = JACK_EGG_SEQUENCE[jackProgressRef.current];
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if (jack === expected) {
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jackProgressRef.current += 1;
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if (jackProgressRef.current >= JACK_EGG_SEQUENCE.length) {
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triggerJackEasterEgg();
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}
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} else {
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jackProgressRef.current = jack === JACK_EGG_SEQUENCE[0] ? 1 : 0;
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}
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if (jackResetTimerRef.current) clearTimeout(jackResetTimerRef.current);
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jackResetTimerRef.current = setTimeout(() => {
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jackProgressRef.current = 0;
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}, JACK_SEQUENCE_TIMEOUT_MS);
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},
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[easterEggActive, triggerJackEasterEgg],
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);
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useEffect(() => {
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return () => {
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if (jackResetTimerRef.current) clearTimeout(jackResetTimerRef.current);
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if (eggRafRef.current !== null) cancelAnimationFrame(eggRafRef.current);
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};
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}, []);
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if (!isConnected) return <ConnectScreen />;
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const ds = deviceState!;
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@@ -305,34 +405,43 @@ export default function Home() {
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{/* Left ports */}
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<div className="px-4">
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<div className="flex items-center gap-3">
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{/* Big hole (left) */}
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<div
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className="w-7 h-7 rounded-full border-2 bg-black/25 flex items-center justify-center"
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{/* Big hole (left) — 彩蛋第 1 步 */}
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<button
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type="button"
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className="w-7 h-7 rounded-full border-2 bg-black/25 flex items-center justify-center cursor-pointer active:scale-95 transition-transform"
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style={{
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borderColor: "rgba(245, 158, 11, 0.75)",
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boxShadow: "inset 0 0 0 1px rgba(0,0,0,0.35)",
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}}
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aria-label="Headphone jack"
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onClick={() => onJackClick("lg")}
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>
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<div
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className="w-2 h-2 rounded-full"
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className="w-2 h-2 rounded-full pointer-events-none"
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style={{ background: "rgba(196, 126, 9, 0.9)" }}
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/>
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</div>
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</button>
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{/* Two small holes (right, stacked) */}
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<div className="flex flex-col gap-2">
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<div
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className="w-5 h-5 rounded-full border-2 bg-black/25"
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<button
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type="button"
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className="w-5 h-5 rounded-full border-2 bg-black/25 cursor-pointer active:scale-95 transition-transform"
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style={{
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borderColor: "rgba(245, 158, 11, 0.65)",
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boxShadow: "inset 0 0 0 1px rgba(0,0,0,0.35)",
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}}
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aria-label="Headphone jack"
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onClick={() => onJackClick("smTop")}
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/>
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<div
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className="w-5 h-5 rounded-full border-2 bg-black/25"
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<button
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type="button"
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className="w-5 h-5 rounded-full border-2 bg-black/25 cursor-pointer active:scale-95 transition-transform"
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style={{
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borderColor: "rgba(245, 158, 11, 0.65)",
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boxShadow: "inset 0 0 0 1px rgba(0,0,0,0.35)",
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}}
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aria-label="Headphone jack"
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onClick={() => onJackClick("smBot")}
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/>
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</div>
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</div>
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@@ -345,17 +454,27 @@ export default function Home() {
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<span className="text-[9px] text-white/50">{volToDB(localVol)}</span>
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</div>
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{/* Mini VU bars */}
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<div className="flex gap-0.5 px-2 pt-1 pb-2 h-16 items-end">
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{Array.from({ length: 20 }).map((_, i) => {
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const h = Math.max(0.1, Math.sin((i / 20) * Math.PI) * 0.8 + Math.random() * 0.2);
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<div
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className={cn(
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"flex gap-0.5 px-2 pt-1 pb-2 h-16 items-end",
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easterEggActive && "brightness-110",
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)}
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>
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{vuHeights.map((h, i) => {
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const isHot = i > 16;
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return (
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<div key={i} className="flex-1 rounded-sm"
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<div
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key={i}
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className="flex-1 rounded-sm"
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style={{
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height: `${h * 100}%`,
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background: isHot ? "#ef4444" : i > 13 ? "#f59e0b" : "#00FFF6",
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opacity: 0.7,
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}} />
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opacity: easterEggActive ? 0.95 : 0.7,
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transition: easterEggActive
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? "height 90ms ease-out, opacity 120ms ease-out"
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: "height 200ms ease-out",
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}}
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/>
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);
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})}
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</div>
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