Refactor LuxsinAPI to correct firmware version comparison in boot sound settings; enhance useStrokeDrawAnimation hook to support path updates without replaying animation. Update EQPage to utilize new animation options for smoother transitions during EQ parameter edits.

This commit is contained in:
yangy
2026-05-18 17:21:00 +08:00
parent ba5f5d074a
commit edd677c79d
3 changed files with 28 additions and 12 deletions
+2 -2
View File
@@ -312,7 +312,7 @@ export class LuxsinAPI {
setCrossfeedEnable(enable: boolean) { return this.setSetting({ crossfeed_enable: enable ? 1 : 0 }); }
setXlrPolarity(reverse: boolean) { return this.setSetting({ xlr: reverse ? 1 : 0 }); }
setDacArc(earc: boolean) { return this.setSetting({ dacArc: earc ? 1 : 0 }); }
/** Boot volume level: 0 = default, 1..6 = -5..-30 dB, 7..10 = -35..-50 dB (firmware > 26). */
/** Boot volume level: 0 = default, 1..6 = -5..-30 dB, 7..10 = -35..-50 dB (firmware >= 26). */
setBootSound(level: number) {
return this.setSetting({ bootSound: Math.max(0, Math.min(10, Math.round(level))) });
}
@@ -335,7 +335,7 @@ export function parseFirmwareVersion(version: unknown): number {
/** Max `bootSound` index available for the current firmware. */
export function getBootSoundMaxIndex(firmwareVersion: number): number {
return firmwareVersion > 26 ? 10 : 6;
return firmwareVersion >= 26 ? 10 : 6;
}
/** Normalize `bootSound` from syncData (0 = default … 10 = -50 dB). */